The first five games feature modern-day protagonist Desmond Miles, a direct descendant of their respective lead characters who are members of familial lines that had sworn an allegiance to the Assassins. By exploring his ancestors' memories, Desmond searches for powerful artifacts called "Pieces of Eden", which are connected to the Isu, a precursor race that created humanity to serve them and went extinct following a catastrophic event tens of thousands of years ago. However, they left behind clues to guide humanity to their technology, which could be used to prevent the same disaster from happening in the future. Following the events of Assassin's Creed III, Abstergo develops a more advanced version of the Animus technology called the Helix, which can explore the genetic memories of any historical individual using their DNA without relying on the user being a direct descendant of them. From Assassin's Creed IV: Black Flag to Assassin's Creed Syndicate, the player assumes control of unnamed research analysts working for the entertainment branch of Abstergo or the Assassin Brotherhood; the analysts are intended to be the embodiment of the player in the Assassin's Creed universe.[1] From Assassin's Creed Origins to Assassin's Creed Valhalla, the modern-day protagonist is Layla Hassan, an ambitious former Abstergo employee who developed a portable version of Animus technology and is eventually recruited to the Brotherhood.
This article describes major historical and fictional characters that appear in the video games and the 2016 live-action film adaptation. Most games tend to feature standalone or self-contained stories told within a fictionalized version of real-world historical civilizations, with at least one lead character from that setting and time period. However, some games are more interconnected than others, as is the case with the "Ezio Trilogy", consisting of Assassin's Creed II, Brotherhood, and Revelations. These games feature interconnected characters and plot points, so to avoid listing a character multiple times, this article only takes into account their first or most significant appearance and describes their entire history there.
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Helene Dufranc is a French adventurer whom Ezio encounters during his time in Spain. She was born into a family of Assassins just like him, but chose to put her talents to use as a mercenary rather than blindly follow the Creed. Helene and Ezio first meet in Barcelona when she briefly steals his sword, and the two develop a rivalry. After a few more encounters, however, and Helene helping Ezio foil an assassination attempt on Queen Isabella, the two ultimately part ways as allies. Helene is a character created exclusively for the iOS version of the game.
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Notably, her genetic memories are not relived by Desmond, because they have been synthesized into an entertainment product by Abstergo Industries. In making a game centered around Aveline's memories, they have changed or edited out various crucial scenes, so that Aveline appears to be a confused Assassin that eventually joins the Templars. Luckily, Erudito breached Abstergo's version upon release and hacked the truth back in, provided the players look for it.
An HD re-release of the game (marketed as Assassin's Creed: Liberation HD) was announced in September 2013 for PlayStation 3, Xbox 360 and PC, via digital download, and released on January 14, 2014. It features additional missions, improved graphics, reworked sound and various other tweaks to bring the game closer to its console brethren in quality. A remastered version, along with a remaster of Assassins Creed III, was included in the season pass for Assassin's Creed: Odyssey, and got a standalone digital release in 2019.
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